![]() Additionally, the dichotomy between the two different pairs of operatives is barely explored, and at times the relationship between Salem and Rios was much more interesting to watch, though it is barely explored beyond the most basic level.Įstaban Bautista is the primary antagonist for most of the game, though he is largely unseen and barely on screen a huge underutilization of Benito Martinez’s talents. There is just too much of a blank slate in regards to their characterization, there is nothing for the player to form an emotional tether with. The banter between the two is at times funny (though other times, facepalm-worthy). The names Alpha and Bravo were assigned to them in order to break down the barrier between gamer and playable character, so as the gamer can invest themselves more in the story and characters. Alpha and Bravo are largely reactionary characters we get a feel for them as soldiers and textbook badasses, but that is about all we get. David Sobolov and Joe Flanigan as Tyson Rios and Elliot Salem are decent as well. Zack Ward and Emerson Brooks do a good-enough job in their roles as Alpha and Bravo, respectively. There is not much to say about the game’s protagonists. The pair hooks up with Fiona, their ‘sidekick,’ who is a Mexican citizen and out for Bautista’s blood. Alpha and Bravo are tasked with taking down Estaban Bautista, who is played by Benito Martinez ( The Shield), in order to retake control of Mexico from the drug cartels, which Bautista is the leader of. Fans of the previous games may appreciate the roles that Salem and Rios play in this one, as they are both very integral to its story. Unfortunately, the game lacks substance in almost every aspect, and does not make use of some of its strengths in more excess.Īlpha and Bravo are the two protagonists this time around, replacing Salem and Rios, whom were at the forefront of the two previous installments, Army of Two and Army of Two: The 40 th Day. Take away the seriousness and dark tones of a game like Spec Ops: The Line, and replace them with some insanity and nonstop action and you get The Devil’s Cartel. For every Modern Warfare and Battlefield, there actually needs to be the occasional shooter that is constructed solely on the basis of causing as much destruction and mayhem in the shortest amount of time possible. It is a game about two guys, with one objective, who frack things up in the process. There is no complex nor intricate plot revolving around international foreign policy and doomsday scenarios. ![]() The Devil’s Cartel is representative of the types of shooters that exist solely for fun. The two times I played Army of Two: The Devil’s Cartel prior to its release, I was completely enamored. ![]()
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